I branched out my ideas but didn't want to give my self too many options to make it harder for me to choose one so I came up with two ideas and thought about what could happen and how it would happen in the trailer.
Game Title
My Game titles need to relate to a hunter. this is a list of some I came up with.
Shush
Stealth
Track and kill
Hunt and survive
Survive the woods
Genre,Platform and age rating of my game
My game I would say is a survival game, such as games like DayZ and Minecraft etc. This would be a multi platform game but mainly designed for PC. The age rating would be a 12+ because it would contain slight violence and blood but not so much to be any higher and nothing that would be considered mature content.
Brief story of the game
The games main antagonist will be a simple man surviving in the woods stranded from anyone, there really isn't any back story of the person because the person is meant to be yourself . You keep yourself alive and hunt animals. The deeper into the woods and areas you go the stronger the animals get and the more mythical they can become.
Character
So my character is going to look rugged and rough with dirty muddy clothing and ripped trousers whilst wielding a bow with a quiver. I started to take look at some inspiration.
Tomb Raider
This is great inspiration for my character as it really close to my idea except mine would be male the idea of scratches and bruises really puts emphasis on the fact of being alone and stranded.


Hunger Games Katniss
This is another great inspiration especially this picture as it's labeled the main features of the concept this i would say is a more modern day look but still gives me some ideas.

Sketches
Front and Back and Sitting
So in my drawings ive attempted to put my inspirations into my character. The vest allows me to show more skin getting scratched and bruised and the physical strength of the character. In the final coloured version the trousers and vest will have mud and rips to emphasize. The hair growth is a main factor for me because in the game there would be hair growth over time to show duration of playtime.

Sound ideas.
Arrow hitting flesh
http://www.sounddogs.com/previews/25/mp3/307791_SOUNDDOGS__go.mp3
Draw of arrow, arrow fired cut out hitting the target replace with sound above.
http://www.sounddogs.com/previews/32/mp3/762555_SOUNDDOGS__ar.mp3
Wolf howl
http://www.sounddogs.com/previews/25/mp3/331481_SOUNDDOGS__an.mp3
Wolf growl
http://www.sounddogs.com/previews/2185/mp3/101245_SOUNDDOGS__an.mp3
Background noise.
http://www.sounddogs.com/previews/25/mp3/309971_SOUNDDOGS__ba.mp3
Music
http://www.sounddogs.com/previews/3668/mp3/990626_SOUNDDOGS__we.mp3 or..
http://www.sounddogs.com/previews/3692/mp3/745071_SOUNDDOGS__bu.mp3
Final trailer
Evaluation
I'm pleased with the out come of this trailer as it was rushed to move on to the game itself but feel as if it was well enough to tease an audience for an upcoming game. I'm pleased with the graphics and backgrounds but feel that i could of worked a bit more on trying to sync the sounds. Next time i wish to work more on fluid movements as this was hard to do in thirty seconds.